The study was intended to find out the activities of the
teacher and students, the learning results and responses of the students after
the monopoly game was used in the instruction on Badan Usaha. The study was
classroom action research, consisting of three cycles. The subjects were 30
seventh graders of class B at MTs Al-Muttaqin Plemahan, Kediri. The data were
analyzed by using quantitative and descriptive analyses. The results showed
that the activities of the students and teachers the learning and teaching
process by using monopoly game increased. It also found that the learning
results of the lesson of the students also increased. The students also showed
positive response to the use of monopoly game in the instructional process.
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