Jurnal Informatika Upgris
Vol 5, No 2: Desember (2019)

Prototype Aplikasi Interaktif sebagai Media Revitalisasi Artefak Masjid Agung Demak

Mustagfirin Mustagfirin (Universitas Wahid Hasyim Semarang)
Toto Haryadi (Universitas Dian NUswantoro)
Dwi puji prabowo (Universitas Dian NUswantoro)



Article Info

Publish Date
16 Dec 2019

Abstract

Indonesia is known as a country which has a lot of physical cultures namely artifacts. In Central Java, artifacts based on religius are often found in Demak, as a Islamic civilization center in Java island. Demak is known as “Kota Wali” has various artifacts which stored in museum with condition such as damage, broken, cracked, missing writing, and so on. This become problem in introducing them to the youth. On the other hand, they prefers play gadgets like smartphone rather than visit museum. Bases on these, authors design revitalization media of Demak Geat Mosque’s artifacts digitally. This research use qualitative method with observation and literature study techniques, the revitalization media is designed use design thinking method to produce prototype of interactive application which can be accessed through smartphone. The result of this research is prototype which presents information about Demak Great Mosque’s artifacts, which is expected to be an educational media for introducing them to the youth. Keywords—application, artifacts, Demak, Design Thinking 

Copyrights © 2019






Journal Info

Abbrev

JIU

Publisher

Subject

Computer Science & IT

Description

Journal of Informatics UPGRIS published since June 2015 with frequency 2 (two) times a year, ie in June and December. The editors receive scientific writings from lecturers, teachers and educational observers about the results of research, scientific studies and analysis and problem solving closely ...