E-JUPEKhu
Vol 1, No 2 (2012)

MENINGKATKAN KEMAMPUAN MENGENAL ANGKA MELALUI PERMAINAN TEBAK ANGKA BAGI ANAK TUNAGRAHITA RINGAN DI SDLB N MANGGIS GANTING BUKITTINGGI (Penelitian Tindakan Kelas di Kelas D I C)

Partini - Partini (Jurusan PLB FIP Universitas Negeri Padang)



Article Info

Publish Date
01 May 2012

Abstract

This research begins with the inability of a problem that is not mentally impaired children of class D 1 C SDLB to master the learning of mathematics. Therefore, in this study researcher used a guessing game figures to enhance the ability of mentally impaired children in knowing numbers 1-10. This type of research is a class act who performed in collaboration with colleagues or classroom teacher. research subjects were Class D I C SDLB , three children Tunagrahita (Fd, Sv, Pt). The research was carried out using two cycles. The first cycle performed four times a second cycle of meetings and performed a total of four meetings. Data collected through observation, testing, and documentation. The results showed that the learning process increases the ability to know the numbers 1-10 through the game guess numbers can increase the ability of children which can result in the end in terms of states, shows and write numbers 1-10 have achieved 100% success. It can be concluded that through a number guessing game can improve children's ability to recognize numbers 1-10, it is advisable for teachers to apply the guessing game as one of the media figures that can be used to identify the numbers

Copyrights © 2012






Journal Info

Abbrev

jupekhu

Publisher

Subject

Education

Description

JUPPEKhu: Jurnal Penelitian Pendidikan Khusus is a peer-reviewed, publishes research manuscripts in the field of special education. The Focus and scope of the journals are to: 1) Early Intervention of Children with Special Needs 2) Identification and Assessment of Children with Special Needs 3) ...