English Education: English Journal for Teaching and Learning
Vol 8, No 01 (2020)

Anagram Game to Enhance Students’ Vocabulary Mastery

Wardah Mutiah Nasution (Institut Agama Islam Negeri (IAIN) Padangsidimpuan)
Yusni Sinaga (Institut Agama Islam Negeri (IAIN) Padangsidimpuan)



Article Info

Publish Date
05 Aug 2020

Abstract

This research is focused on the effect of Anagram Game on the Students’ Vocabulary Mastery at VII Grade MTs N 2 Padangsidimpuan. This research aims to know the suitable and effective technique in teaching vocabulary. The research was an experimental research that uses one group pre-test and post- test design consist of 39 students in experimental class and 39 students in control class. The data were collected from students’ vocabulary test in the experimental class and control class. The result of this research have found from the t-test, which is tcount was higher than ttable (3.921.666). It was concluded that there was a significant effect of anagram game on the students’ vocabulary mastery. It means that the alternative hypothesis was accepted which indicates that anagram technique was significantly effective in teaching vocabulary. Additionally, anagram is a good vocabulary learning technique. It is an interesting game for learners. Thus, it is strongly suggested that teachers apply this technique to help enrich students’ vocabulary.

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Journal Info

Abbrev

EEJ

Publisher

Subject

Education Languange, Linguistic, Communication & Media

Description

English Education: English Journal for Teaching and Learning which is later called EEJ is a journal published by Tarbiyah and Teacher Training Faculty IAIN Padangsidimpuan every June and December. EEJ focuses on teaching and learning of English as a foreign language. English Education : English ...