Jurnal Pembelajaran Inovatif
Vol 2 No 1 (2019): Jurnal Pembelajaran Inovatif

Pengembangan Flashcard Dengan Augmented Reality Android Sebagai Sarana Informasi UMKM Kota Cirebon

Ahmad Rizqi Kurniawan (Universitas Negeri Jakarta)
Cecep Kustandi (Universitas Negeri Jakarta)
Kunto Imbar (Universitas Negeri Jakarta)



Article Info

Publish Date
01 Mar 2019

Abstract

This research aims to development Flashcard and Augmented Reality based on Android can be integrated with each other. This development aims to provide information on the diversity of Micro Small and Medium Enterprises in the Cirebon City, to Indonesian people. Researcher develop this product using Integrated Learning Design Framework learning methods. Outlines of the theories using; Development theories, Augmented Reality theories, and Micro Small and Medium Enterprises theories. First stage is analysis, second stage is development, third stage is evaluation and implementation. Result from review experts get an average score 3.6 which means very good category. From users get an average score 3.73 for one to one trials which means in very good category, and score 3.62 for small group trials which means in very good category.

Copyrights © 2019






Journal Info

Abbrev

jpi

Publisher

Subject

Education Languange, Linguistic, Communication & Media Social Sciences Other

Description

Focus and Scope Focus Pembelajaran Inovatif mendorong dosen, mahasiswa, praktisi, pemerhati, peminat TP dan guru untuk meneliti, menelaah, mengkaji, menelurkan gagasan kreatif terkait proses belajar di abad 21 & pembelajaran dari pendekatan konvensional namun inovatif hingga menggunakan teknologi ...