MENDIDIK: Jurnal Kajian Pendidikan dan Pengajaran
Vol 7 No 1 (2021)

Studi Tentang Peranan Online Game pada Peningkatan Kemampuan Pemecahan Masalah Matematika

Ilham Falani (Universitas Indraprasta PGRI)
Rina Nurhidayati (Universitas Indraprasta PGRI)



Article Info

Publish Date
01 Apr 2021

Abstract

The purpose of this study was to study how the role of online games in improving math problem-solving abilities (KPM). This research is qualitative research. The analysis was carried out using a case study quantitative approach. The participant involved in this study was an online gamer who was also a doctoral student majoring in Mathematics at the Bandung Institute of Technology (ITB). Participants are also medalists in the astronomy olympiad and are the best graduates of master's degree in mathematics from the University of Indonesia in 2016. Data collection was conducted using email interviews and literacy studies. The data analysis used is based on studies that have been conducted online games play an important role in increasing KPM. Based on the results of the study, through online games, participants have the opportunity to hone their KPM, this is because the stages of problem-solving can be applied in solving unusual online game problems, besides online games, applying mathematical principles in their application.

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Journal Info

Abbrev

mendidik

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Other

Description

MENDIDIK: Jurnal Kajian Pendidikan dan Pengajaran (MENDIDIK) merupakan jurnal ilmiah yang dikelola oleh Fakultas Keguruan dan Ilmu Pendidikan Universitas Mathlaul Anwar Banten dengan tujuan utama menyediakan forum internasional bagi akademisi, peneliti, dan praktisi pendidikan untuk berbagi, ...