Jurnal Ilmiah Merpati (Menara Penelitian Akademika Teknologi Informasi)
Vol. 9, No. 2, August 2021

Game Development of “Prokes” to Socialize the Prevention of Covid-19

Dewa Ayu Indah Cahya Dewi (STMIK STIKOM INDONESIA)
Ngakan Putu Darma Yasa (Program Studi Teknik Informatika, STMIK STIKOM Indonesia)



Article Info

Publish Date
12 Apr 2021

Abstract

The level of awareness of the Indonesian people to orderly and comply with the implementation of health protocols is still very low. Special touch to young people is needed in socializing health protocols and new normal life. Game of “Prokes” is expected as a means for socialization of covid-19 prevention. The proposed method is agile method that is combined using shuffle random algorithm to randomize question in quiz of this game. The blackbox result was 100% functionality of the game has run well. There was a significant difference between user knowledge before and after playing the game of “Prokes” as indicated by t value of 2.297, t table value of 2.004, and the critical value of ? = 0.05. The proposed method had an GEQ result of 3.04. Therefore, the game feasible as a means of socialization in prevention covid-19 using health protocols and new normal for the young generations.

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Journal Info

Abbrev

merpati

Publisher

Subject

Computer Science & IT

Description

The journal publishes work from all disciplinary, theoretical and methodological perspectives. It is designed to be read by researchers, scholars, teachers and advanced students in the fields of Information Systems and Information Science, as well as IT developers, consultants, software vendors, and ...