ELLITE: Journal of Education, Linguistics, Literature and Language Teaching
Vol 4 No 02 (2021): JURNAL ELLITE ( JOURNAL OF EDUCATION, LINGUISTICS,LITERATURE AND LANGUAGE TEACHI

IMPLEMENTATION OF THE MOBILE GAME BASED LEARNING METHOD USING THE TIMES TIME MACHINES APPLICATION TO IMPROVE STUDENT'S UNDERSTANDING ABOUT TELLING THE TIME

Afro' Desinta (SMP NEGERI 3 SATU ATAP SEJANGKUNG)



Article Info

Publish Date
21 Dec 2021

Abstract

This best practice report is based on the findings of documentation of learning outcomes in the first meeting material about Telling the Time in class VII B Semester I of the 2021/2022 academic year, out of 22 students, it was found that only 3 students could understand time in English. , while 19 other students still do not understand. Therefore, the solution to the problem in learning in the classroom is by utilizing an educational game application available on the Google Play Store, namely Timex Time Machines. The objectives of this good practice are 1) To describe students' understanding of the material about Telling the Time using the Mobile Game-Based Learning method with the Timex Time Machines application; 2) Describe the ability of students to determine the right time in learning Mobile Game-Based Learning with the Timex Time Machines application. The results of this activity: 1) Increased students' understanding of the material about telling the Time as evidenced by the GPA of 18 people; 2) The increased ability of 22 students in determining the right time is proven by completing Level One and getting an appreciation of "Great Job!"

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Journal Info

Abbrev

ELLITE

Publisher

Subject

Education Languange, Linguistic, Communication & Media

Description

Jurnal Ellite ( Journal of Education, Linguistics, Literature,and Language Teaching) di terbitkan oleh Program studi Pendidikan Bahasa Inggris Fakultas Keguruan dan Ilmu Pendidikan Universitas Samudra , Jurnal tersebut di bentuk dan disesuaikan penamaan nya dengan tujuan untuk menjadikan cakupan ...