Telematika : Jurnal Informatika dan Teknologi Informasi
Vol 18, No 3 (2021): Edisi Oktober 2021

Learning and Playing in Early Childhood with Augmented Reality Technology

Doni El Rezen Purba (Teknik Informatika, Universitas Katolik Santo Thomas Medan)
Parasian Silitonga (Universitas Katolik Santo Thomas)



Article Info

Publish Date
31 Oct 2021

Abstract

Purpose: Helping the learning process in early childhood through playing and learning activities with Augmented Reality technology.Design/methodology/approach: Using Augmented Reality technology with the Iterative Rapid Paper Prototype system development methodFindings/result: Based on tests conducted on 5 types of android devices, 10 samples of early childhood participants (4-5 years) and 5 groups of objects consisting of 10 types resulted in an increase in learning ability of 33.35% which was sourced from the measurement of the correct answers that were successfully obtained. between learning methods through pictures and learning using Augmented Reality technologyOriginality/value/state of the art: In previous research, the learning model was carried out on elementary school children (aged 6 years and over) and without the implementation of Augmented Reality technology

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