Parasian Silitonga
Universitas Katolik Santo Thomas

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Learning and Playing in Early Childhood with Augmented Reality Technology Doni El Rezen Purba; Parasian Silitonga
Telematika Vol 18, No 3 (2021): Edisi Oktober 2021
Publisher : Jurusan Teknik Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31315/telematika.v18i3.5569

Abstract

Purpose: Helping the learning process in early childhood through playing and learning activities with Augmented Reality technology.Design/methodology/approach: Using Augmented Reality technology with the Iterative Rapid Paper Prototype system development methodFindings/result: Based on tests conducted on 5 types of android devices, 10 samples of early childhood participants (4-5 years) and 5 groups of objects consisting of 10 types resulted in an increase in learning ability of 33.35% which was sourced from the measurement of the correct answers that were successfully obtained. between learning methods through pictures and learning using Augmented Reality technologyOriginality/value/state of the art: In previous research, the learning model was carried out on elementary school children (aged 6 years and over) and without the implementation of Augmented Reality technology