Jurnal Ilmiah Mandala Education (JIME)
Vol 8, No 3 (2022): Jurnal Ilmiah Mandala Education (Agustus)

IMPACT OF ONLINE GAMES AND STUDENTS' LEARNING INTEREST ON ENGLISH LEARNING ACHIEVEMENT

Aprianoto, Aprianoto (Unknown)
Imran, Fathurrahman (Unknown)



Article Info

Publish Date
14 Aug 2022

Abstract

This study aims to examine whether there is an effect of using online games and students' interest on English learning achievement at SMPN 2 Sambelia. Sampling used a total sampling technique with a total of 20 people. This study uses two independent variables, namely online games (X1) and student interest (X2), while the dependent variable is learning achievement (Y). The data used in this study is primary data in the form of a questionnaire with 20 respondents. This research method uses ex post facto. The data analysis technique used in this study was simple regression analysis. The results of this study note the F value of 1.390 < compared to the F-table of 3.59. So, it can be concluded that H0 is accepted and Ha is rejected, which means that there is no significant effect between online games (X1) and interest (X2) on student achievement (Y).

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Journal Info

Abbrev

JIME

Publisher

Subject

Arts Humanities Education Law, Crime, Criminology & Criminal Justice Social Sciences

Description

Jurnal Ilmiah Mandala Education (JIME) is a scientific publication related to education, Social, and Politics is the result of literature studies, study of issues, and the results of research that develops in the community. This journal uses Indonesian. Publish 2 times every ...