Pancaran Pendidikan
Vol 10, No 1 (2021)

Bio-VLab: Virtual Laboratory Based on Android Educational Game

Putri Sabilla Aulia Najiyah (Universitas Siliwangi)
Reza Fauzi Dwisandi (Siliwangi University)
Muhammad Nizar Maulana (Siliwangi University)
Diana Hernawati (Siliwangi University)



Article Info

Publish Date
01 Feb 2021

Abstract

Virtual reality has a lot of potentials to be applied in the field of education and learning, known as virtual learning. For some learning activities there is quite a lot of interest in research about virtual learning. However, at present there is little virtual learning in the packaging of a virtual laboratory based on an Android educational game that presents a series of practical activities as a form of verification or confirmation of concepts learned by students. For this reason, this research aims to develop Bio-VLab, a game-based android mobile application, by adopting some of the ADDIE development procedures covering the analysis and design stages. Technical analysis was carried out descriptively qualitatively based on prototypes generated from the design of the development including initial appearance, class choices, list of materials, learning objectives, display of teaching aids, and practical content.

Copyrights © 2021






Journal Info

Abbrev

pancaran

Publisher

Subject

Humanities Chemistry Education Languange, Linguistic, Communication & Media Physics

Description

Pancaran Pendidikan is an online-International Journal dedicated to publishing the good quality research and non reserach in 1. Natural Science (Mathematics, Physics, Chemistry and Biology) education 2. Social Science (Economy, Geography, and History) education 3. Language and humanities education ...