Program Kreativitas Mahasiswa - Pengabdian Kepada Masyarakat
PKM-M 2013

BENZENE RING GAMES: ENAM PERMAINAN INTERAKTIF SEBAGAI MEDIA PENDIDIKAN SAINS KEPADA SISWA SEKOLAH DASAR DI WILAYAH SURABAYA TIMUR

Wardani, Anggita Rara Kusuma ( Kimia, FMIPA, ITS Surabaya)
Mauliddawati, Vivi Tri ( Kimia, FMIPA, ITS Surabaya)
Ubaidillah, Nur Arif ( Kimia, FMIPA, ITS Surabaya)
Wijayanti, Evi ( Kimia, FMIPA, ITS Surabaya)
Putri, Ike Ariani Falentina ( Kimia, FMIPA, ITS Surabaya)



Article Info

Publish Date
28 Jan 2014

Abstract

Proposed program student creativity Benzene Ring Games: Six Games As Interactive Media Science Education in the Elementary School Students To Kenjeran, Surabaya, is a method of learning science through game addressed to the grade 3 MI Al-Muthmainnah Surabaya where quality science education is very low in the school. This is due to the lack of facilities for science teaching and learning in these schools are only focuses on theory. Benzene Ring Games aims to improve understanding grade 3 MI Al-Muthmainnah to science that has an average value of science lowest among all grade levels. Inside there are six Benzene Ring Games sorts of games are used in materials science to provide grade 3 MI Al-Muthmainnah. After the program was applied in the Benzene Ring Games learning school in MI Al-muthmainnah, the level of understanding of grade 3 MI Al-Muthmainnah the science lesson can be increased by 62.38% and 100% students scored> 75 on the exam IPA school.

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Journal Info

Abbrev

PKMM

Publisher

Subject

Education

Description

e-Proceedings PKM - M merupakan prosiding elektronik yang mempublikasikan artikel mahasiswa dari berbagai Perguruan Tinggi di Indonesia yang lolos pada Pekan Ilmiah Mahasiswa Nasional (PIMNAS) yang diselenggarakan setiap tahun oleh Diltilabmas Ditjen DIKTI dalam bidang Program Kreativitas Mahasiswa ...