JRFES
Vol 8, No 2 (2021): Jurnal Riset Fisika Edukasi dan Sains

ANDROID-BASED LEARNING MEDIA DEVELOPMENT FOR CHAPTER 2D AND 3D ANIMATION




Article Info

Publish Date
28 Nov 2021

Abstract

The Students of 2D and 3D Animation subjects class XI Multimedia SMK Negeri 1 Sijunjung have difficulty in understanding learning materials. Absence of learning media that support learners' learning outcomes in 2D and 3D Animation subjects makes it difficult for learners to understand the subject matter. This research aims to develop a valid and practical android-based learning medium on the subjects of 2D and 3D Animation. The research method used Research and Development (R&D) with ADDIE (Analyze-Design-Development-Implement-Evaluate) model. The results of the study are: (1) media validation results obtained with an average of 0.77 with the category "valid" (2) material validation results obtained with an average of 0.85 with the category "valid" (3) the practicality of teachers obtained with a percentage of 89% with the category "very practical" (4) the practical results of learners obtained with a percentage of 94% with the category "very pragmatic. Keywords: Media, Animation,  Android, R&D, ADDIE

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Journal Info

Abbrev

JRFES

Publisher

Subject

Education Physics Other

Description

JRFES scopes are the result of research on physics research and physics education. JRFES is focused on publishing original research results that have not been published anywhere. Issues published by JRFES cover the areas of education namely planning, implementation, and evaluation of Education and ...