TARBAWY: Indonesian Journal of Islamic Education
Vol 9, No 1 (2022): Mei 2022

THE DEVELOPMENT OF ANIMATION GAME-BASED LEARNING MEDIA IN HISTORY OF ISLAMIC CULTURE MATERIALS

Kulsum, Umi (Unknown)
Hadiyanto, Andy (Unknown)
Amaliyah, Amaliyah (Unknown)



Article Info

Publish Date
06 May 2022

Abstract

Abstract. This study aims to develop learning media of animated games in the subject of the History of Islamic Cultural, to determine product feasibility assessments from media experts, and teacher and student responses to media through questionnaires. This type of research is Research and Development (RD). The game is designed using the Construct 2 application. This research uses the ADDIE model which consists of five stages, namely analysis, design, development, implementation, and evaluation. This research produces learning media in the form of computer-based animation game applications. The results of the study concluded that the animated game learning media for the subject of the History of Islamic Cultural with material from the Umayyad Dynasty was in the “Very Good” category and was suitable for use.Keywords: Learning Media, Animation Game, History of Islamic Culture

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Journal Info

Abbrev

tarbawy

Publisher

Subject

Religion Humanities Education Social Sciences Other

Description

TARBAWY: Indonesian Journal of Islamic Education aims at promoting research in the broad field of Islamic education with particular respect to Indonesia, but not limited to authorship or topical coverage within the region. It is expected to be the medium for the exchange of ideas, knowledge, ...