Jurtik STMIK Bandung
Vol 8 No 1 (2019): JURTIK : Jurnal Teknologi Informasi dan Komunikasi

APLIKASI GAME “SEMAPHORE” BERBASIS ANDROID

Andi Muh. Syahrul (STMIK Bandung)
Mina Ismu Rahayu (STMIK Bandung)



Article Info

Publish Date
01 Jun 2019

Abstract

Android-Based Semaphore Game application is one of semaphore cue learning or training media that utilizing technology. Gameplay in the form of quizzes can help players to train their memorization or memory. Not only that, the variation of the questions and time to answer varying in each level makes this application a challenging game. Semaphore learning, especially in scouting, is usually done when scouting activities take place only. Beyond these activities, semaphore learning is limited due to the lack of interest and sometimes time and place that is not appropriate to learn semaphore. Prototype method with system design using Unified Modeling Language (UML) is used to develop the software. Game engine Unity is used to develop the application. This application that running on a mobile device not only makes learning semaphore practically carried everywhere but also allows learning or practicing semaphore anytime and anywhere. It also becomes a new method to learn semaphore. Moreover, this application is packed in the form of a fun game that can attract interest.

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Journal Info

Abbrev

JurnalTI

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Education Engineering Library & Information Science

Description

karya ilmiah akademis dan professional yang senantiasa memiliki komitmen untuk mengembangkan teknologi informasi dan komunikasi baik dalam tataran praktis maupun teoritis, Bidang penelitian yang dapat di publish : Kecerdasan Buatan Aplikasi IT untuk Masyarakat Algoritma Microcontroller dan IOT Data ...