eProceedings of Engineering
Vol 2, No 2 (2015): Agustus, 2015

Design And Development Of Programminglearning Platform Based On Heuristicapproach In Gamification Module Withiterative And Incremental Method(case Study : Information System Major Telkomuniversity)

Adelia Chitra Sazkia (Telkom University)
Soni Fajar Surya Gumilang (Telkom University)
Muhammad Azani Hasibuan (Telkom University)



Article Info

Publish Date
01 Aug 2015

Abstract

Abstract - e-learning usually managed with administrator. They cannot easily to edit e-learning with their perspective. The research aims to develop a platform learning based on heuristic approach focussed on gamification especially in programming algorithm course. For this platform development, it will use iterative and incremental methodology. By using the learning platform, lecturer and student can joy experience learn programming algorithm with attractive course. Keyword : Gamification, Heuristic Learning, Iterative and Incremental, Programming Algorithm

Copyrights © 2015






Journal Info

Abbrev

engineering

Publisher

Subject

Computer Science & IT Control & Systems Engineering Electrical & Electronics Engineering Engineering Industrial & Manufacturing Engineering

Description

Merupakan media publikasi karya ilmiah lulusan Universitas Telkom yang berisi tentang kajian teknik. Karya Tulis ilmiah yang diunggah akan melalui prosedur pemeriksaan (reviewer) dan approval pembimbing ...