Concept understanding is that students understand the meaning of a concept. So the authors apply an understanding of the concept by using a game-based learning model assisted by fun card puzzles to find out students' understanding of concepts. This study uses a quantitative method and an experimental form, namely Quasi Experimental Design with Pre-test Post-test Design. The population of this study were fifth grade students at Lerep 02 and Lerep 05 Elementary School. The data analysis technique used was the sample t test and simple linear regression test. The results show that there is an influence of the game-based learning model assisted by fun card puzzles with proven tcount = 3.712 while ttable = 2.131, with significance level 0.002. It can be concluded that the game-based learning model assisted by fun card puzzles has an effect on students' conceptual understanding
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