p-Index From 2020 - 2025
8.456
P-Index
This Author published in this journals
All Journal Jurnal Educhild : Pendidikan dan Sosial Elementary: Islamic Teacher Journal AKSIOMA: Jurnal Program Studi Pendidikan Matematika ELEMENTARY SCHOOL JOURNAL PGSD FIP UNIMED Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini TRIHAYU: Jurnal Pendidikan Ke-SD-an AKSIOLOGIYA : Jurnal Pengabdian Kepada Masyarakat ELSE (Elementary School Education Journal) : Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Pendas : Jurnah Ilmiah Pendidikan Dasar Jurnal Surya Masyarakat Jurnal Basicedu International Journal of Community Service Learning Journal on Education JOURNAL OF SCIENCE AND SOCIAL RESEARCH Jurnal Dedikasi Pendidikan Jurnal Abdimas PHB : Jurnal Pengabdian Masyarakat Progresif Humanis Brainstorming Jurnal Penelitian dan Pengkajian Ilmu Pendidikan: e-Saintika Bada'a: Jurnal Ilmiah Pendidikan Dasar Jurnal Sekolah Dasar (JSD) Jurnal Surya Masyarakat International Journal of Economy, Education and Entrepreneurship (IJE3) Dawuh Guru: Jurnal Pendidikan MI/SD Jurnal Pengabdian Masyarakat (ABDIRA) Joong-Ki : Jurnal Pengabdian Masyarakat Jurnal Basicedu JGK (Jurnal Guru Kita) Jurnal Masyarakat Madani Indonesia Innovative: Journal Of Social Science Research International Journal of Scientific Multidisciplinary Research (IJSMR) JANACITTA: Journal of Primary and Children's Education Atmosfer: Jurnal Pendidikan, Bahasa, Sastra, Seni, Budaya, Dan Sosial Humaniora Intisari: Jurnal Inovasi Pengabdian Masyarakat Joong-Ki Tradition and Modernity of Humanity Ngudi Waluyo Empowerment : Jurnal Pengabdian Kepada Masyarakat Joong-Ki Jurnal Papeda: Jurnal Publikasi Pendidikan Dasar
Claim Missing Document
Check
Articles

Literasi Informasi untuk Meningkatkan Keterampilan Pencarian Informasi Ilmiah Siswa SMA Purwanti, Kartika Yuni; Putra, Lisa Virdinarti; Hawa, Anni Malihatul
International Journal of Community Service Learning Vol 2, No 4 (2018): November 2018
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (430.177 KB) | DOI: 10.23887/ijcsl.v2i4.16247

Abstract

Kegiatan pengabdian ini ditujukan untuk melatih siswa untuk menggunakan informasi secara bertanggung jawab dengan cara mencantumkan asal atau sumber informasi yang dipergunakan, mensitasi atau mengutip informasi tertentu dengan benar, serta menggunakan informasi secara beretika. Metode pelaksanaan yang digunakan adalah metode partisipatif dengan melalui tiga tahap yaitu 1) sosialisasi, 2) pendampingan, 3) monitoring dan evaluasi. Hasil dari pelaksanaan adalah: 1) pemahaman literasi informasi dalam kategori sangat baik. Hal ini ditandai dengan rata-rata persentase indikator ketercapaian sebesar 86%. 2) memperoleh respon positif yang dilihat dari indikator kehadiran peserta mencapai 98% dari target dan peserta antusias selama mengikuti kegiatan dari awal sampai akhir kegiatan. Kegiatan literasi informasi perlu dilaksanakan secara rutin agar seluruh siswa mampu menelusur dan mengevaluasi informasi dengan baik. Perpustakaan perlu mensosialisasikan kegiatan ini untuk membantu siswa dalam pencarian informasi ilmiah sehingga keterbatasan sumber informasi ilmiah berupa jurnal dapat diatasi dengan situs-situs yang meyediakan jurnal-jurnal ilmiah tak berbayar atau gratis
Increased Health Literacy Skills of High School Students with Media Likes Purwanti, Kartika Yuni; Suryani, Ela; Rosyidi, M. Imron
International Journal of Community Service Learning Vol 4, No 3 (2020): August 2020
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (252.822 KB) | DOI: 10.23887/ijcsl.v4i3.26021

Abstract

This community service aims to make students able to do health literacy using media likes. The results of this training are that media likes can increase students 'understanding of health literacy by an average of 92.17%, namely students' understanding of health literacy increased by 35.87% (originally 64.13% to 100%), student empowerment in sorting information health increased by 36.74% (originally 46.75% to 83.49%), students' understanding of media likes increased by 56.24% (from 37.52 to 93.76%) and the use of media likes increased by 55.53% (from 35.91 to 91.44%). Media likes contain tips and tricks for doing health literacy, so they can sort out the right information. The results of the health literacy training activities can be said to be successful in the excellent category. Increased knowledge for training participants about health awareness, as well as sorting out health information circulating in the community.
Problem Solving Ability Analysis Assessed From Self-Efficacy in The Missouri Mathematics Project Learning Model Rini, Zulmi Roestika; Purwanti, Kartika Yuni
ELEMENTARY: Islamic Teacher Journal Vol 9, No 1 (2021): ELEMENTARY
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah IAIN Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21043/elementary.v9i1.9968

Abstract

AbstrackThis study has purposes, namely to test the effectiveness of the MMP learning model on problem-solving abilities and to describe problem solving abilities in terms of self-efficacy. The benefits of this research are (1) Students get meaningful knowledge to develop problem-solving skills through the MMP learning model (2) Teachers can choose the right learning model to develop problem solving abilities (3) Provide an overview to the teachers about problem solving abilities in terms of self-assessing student’s efficacy. The results showed that: (1) the MMP learning model was effective on problem solving abilities, (2) a) high self-efficacy’ students could understand problems, plan problem-solving, and implement problem-solving plans, as well as re-examine correctly and completely. b) moderate self-efficacy’s students could understand problems, plan problem-solving, implement problem-solving’s plan correctly but not yet completely, re-examine but not yet able to use other methods. c) low self-efficacy’s students could understand problems and plan problem-solving correctly but incompletely, less able to carry out problem-solving plans, but unable to re-examine and use other methods. Based on data and research findings regarding problem-solving abilities in terms of student self-efficacy in MMP learning, it can be recommended: (1) Teachers should guide and help developing the low self-efficacy’s students problem-solving abilities to further improve their abilities. (2) Measuring the students’ self-efficacy even involving a psychological institution in every school is important, so that each school has self-efficacy’s data to provide treatment to the students. (3) The low self-efficacy’s students need further treatment by cultivating confidence and giving direction that they are able to learn mathematics, improving problem solving skill and not prioritizing memorization in learning mathematics.
Pengenalan Game Edukasi Android Sebagai Penunjang Perkembangan Kognitif Anak Ela Suryani; Kartika Yuni Purwanti
Aksiologiya: Jurnal Pengabdian Kepada Masyarakat Vol 3, No 2 (2019): Agustus
Publisher : Universitas Muhammadiyah Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/aks.v3i2.1486

Abstract

Community service activities performed in PKK Payungan Village, Kaliwungu District Semarang Regency help to parents understand educational games android decent child consumed. Educational games to support cognitive development of children so that parents must understand the various types of educational game applications, how to choose the right educational game, and how to install on the phone The implementation method used was presentation, demonstration, practice, brainstorming, and sharing about educational game to PKK Payungan Village. This activity is done through three stages: 1) socialization, 2) mentoring, 3) monitoring and evaluation.The results of the implementation of this activity was : 1) understanding educational games android as supporting the cognitive development of children in very good category. This is indicated by the percentage of achievement indicators of educational games (96%), choosing educational games (89%), installing educational games (93%), and implementing educational games (86%); 2) get positive response seen from indicator attendance reaches 93% of target and enthusiastic participant during activity from beginning to end of activity. The final goal of the introduction of educational games was IT literacy parent so as to be able to monitor their children in using mobile phones especially when playing games.  
Problem Solving Ability Analysis Assessed From Self-Efficacy in The Missouri Mathematics Project Learning Model Zulmi Roestika Rini; Kartika Yuni Purwanti
ELEMENTARY: Islamic Teacher Journal Vol 9, No 1 (2021): ELEMENTARY
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah IAIN Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21043/elementary.v9i1.9968

Abstract

AbstrackThis study has purposes, namely to test the effectiveness of the MMP learning model on problem-solving abilities and to describe problem solving abilities in terms of self-efficacy. The benefits of this research are (1) Students get meaningful knowledge to develop problem-solving skills through the MMP learning model (2) Teachers can choose the right learning model to develop problem solving abilities (3) Provide an overview to the teachers about problem solving abilities in terms of self-assessing student’s efficacy. The results showed that: (1) the MMP learning model was effective on problem solving abilities, (2) a) high self-efficacy’ students could understand problems, plan problem-solving, and implement problem-solving plans, as well as re-examine correctly and completely. b) moderate self-efficacy’s students could understand problems, plan problem-solving, implement problem-solving’s plan correctly but not yet completely, re-examine but not yet able to use other methods. c) low self-efficacy’s students could understand problems and plan problem-solving correctly but incompletely, less able to carry out problem-solving plans, but unable to re-examine and use other methods. Based on data and research findings regarding problem-solving abilities in terms of student self-efficacy in MMP learning, it can be recommended: (1) Teachers should guide and help developing the low self-efficacy’s students problem-solving abilities to further improve their abilities. (2) Measuring the students’ self-efficacy even involving a psychological institution in every school is important, so that each school has self-efficacy’s data to provide treatment to the students. (3) The low self-efficacy’s students need further treatment by cultivating confidence and giving direction that they are able to learn mathematics, improving problem solving skill and not prioritizing memorization in learning mathematics.
THE CREATIVE THINKING ABILITY IN ELEMENTARY SCHOOL MATHEMATICS PROBLEM SOLVING Ika Silfiana Arifatul Khoiriyah; Kartika Yuni Purwanti
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 10, No 1 (2021)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (439.525 KB) | DOI: 10.24127/ajpm.v10i1.3251

Abstract

The creative Thinking Ability in Elementary School Mathematics Problem Solving. The purpose of this research is how to know the quality of learning used and how to find out the creative thinking ability in student problem solving. The subjects of this classroom action research were all fourth grade students of SDN Candirejo 01, West Ungaran District, Semarang Regency, 2020/2021 academic year. This research is a qualitative research. The results of this research indicate that 1) The learning quality shows good; 2) The creative thinking ability in solving mathematical problems is analyzed by paying attention to 3 criteria, such as fluency, flexibility, and novelty. Based on the discussion that has been done by researchers on 10 research subjects.
The Effectiveness of Jarimatika Methods with Tapertis Media on Students’ Multiplication Concept Understanding Kartika Yuni Purwanti; Ika Silfiana Arifatul Khoiriyah
Jurnal Penelitian dan Pengkajian Ilmu Pendidikan: e-Saintika Vol. 4 No. 3: November 2020
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/e-saintika.v4i3.267

Abstract

The aim of this research was to prove the effectiveness of the use of Tapertis Media towards the 4 graders of Elementary Schools’ multiplication concept understanding. The type of this research is experimental research. Using the intact-group comparison type of pre-experimental design. With 9 students as the sample of this research. Using purposive sampling technique. The methods used were the multiplication concept understanding test, observation, and documentation. Using validity of media expert, validity test, reliability test, normality test, homogeneity test, paired sample T-Test, and regression test for the data analysis. The result showed that Jarimatika with Tapertis media has effectiveness in improving the 4 graders elementary schools’ multiplication concept understanding. The result of paired T-Test showed the significance level of < 0.05 is 0.00 < 0.05, then 𝐻𝑎 is accepted. The result of T-test showed that the average of learning achievement of the experimental class was higher than the average of the learning achievement of the control class, and the significance level was < 0.05, then 𝐻𝑎 is accepted. The result of regression test showed that significance value of pre-reading skills is 0.038 where the value is less than 0.05, therefore, the hypothesis is accepted. The data of the multiplication concept understanding value also showed that the learning average of the experimental class was greater than the control class. The data analysis result showed that Jarimatika with Tapertis media has effectiveness in improving the students’ multiplication concept understanding.
Pendampingan Penggunaan Aplikasi Petadampot untuk Meningkatkan Pendidikan Keterampilan Hidup Siswa Sekolah Dasar Kartika Yuni Purwanti; Suamanda Ika Novichasari; Zulmi Roestika Rini
Jurnal Pengabdian Masyarakat (abdira) Vol 1, No 2 (2021): Abdira, Oktober
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/abdira.v1i2.41

Abstract

This service is aimed at Grade 4 students at SDN Jubelan 01, Sumowono District, Semarang Regency. The problems faced by partners are that students are not equipped with knowledge about life skills education, have not been empowered to grow vegetables and fruit in pots, and students' knowledge is only limited to planting plants in pots without paying attention to plant needs. The methods used are socialization, demonstration and practice as well as monitoring and evaluation. The results of this training activity participants have experienced an increase in PKH by an average of 92.17%, namely student knowledge about PKH 100%, knowledge about tabulampot 83.49%, student skills in planting tabulampot 93.76% and student knowledge about plant care 91.44%. Therefore, the results of this health literacy training activity can be said to be successful in the very good category. Petadampot media helps students in taking care of plants so that they can improve student survival education, especially in terms of food security. This activity is expected to be one of the school's flagship programs that can be a source of school income.
Peningkatan Kesantunan Bahasa Anak Usia Dini melalui Media Pembelajaran Interaktif Budaya Jawa Elina Intan Apriliani; Kartika Yuni Purwanti; Rosalina Wahyu Riani
Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini Vol 5, No 1 (2021)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/obsesi.v5i1.319

Abstract

Penelitian ini bertujuan untuk menghasilkan produk video media pembelajaran interaktif berlatar belakang budaya Jawa yang layak dan efektif dalam meningkatkan kesantunan bahasa peserta didik PAUD Pelangi Nusantara 5, Gedanganak, Kecamatan Ungaran, Semarang. Penelitian ini menggunakan langkah pengembangan (Research Development). Design pengembangan ini meliputi 8 langkah yaitu, Analisis, Perancangan Desain, Implementasi, Pengujian, Validasi Ahli, Revisi, Perbaikan Media, dan Produk. Hasil penelitian ini menunjukkan bahwa, video media pembelajaran interaktif yang berlatar belakang budaya Jawa ini telah divalidasi oleh ahli media, ahli materi dengan kategori baik. Berdasarkan hasil kelayakan media video pada uji coba media video diperoleh hasil dengan presentase 92,5% dengan kategori baik sedangkan nilai Uji coba kelompok kecil diperoleh hasil, nilai mean sebelum menggunakan media 50,2% dan nilai sesudah menggunakan media 79,1%, sehingga ada peningkatan 28,9% berarti ada perbedaan yang signifikan antara sebelum menggunakan media video pembelajaran dan sesudah menggunakan media video pembelajaran. Rata-rata perbedaan (sesudah-sebelum) 28,9%berarti dapat disimpulkan bahwa media video pembelajaran interaktif bermuatan Budaya Jawa ini dapat digunakan untuk meningkatkan kesantunan bahasa anak usia dini.
Peningkatan Pengetahuan dan Keterampilan Pembuatan “Basabokas” untuk Siswa Kelas 5 Sekolah Dasar Kartika Yuni Purwanti; Anni Malihatul Hawa
Jurnal Surya Masyarakat Vol 2, No 1 (2019): November 2019
Publisher : Universitas Muhammadiyah Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26714/jsm.2.1.2019.45-49

Abstract

Tujuan pengabdian ini yaitu peningkatan pengetahuan dan keterampilan siswa dalam pembuatan bak sampah dari botol bekas. Metode pelaksanaan yang digunakan adalah metode partisipatif dengan melalui tiga tahap yaitu 1) sosialisasi, 2) pendampingan, 3) monitoring dan evaluasi. Hasil dari pelaksanaan adalah: 1) pemahaman siswa tentang pengelolaan sampah menjadi botol bekas dalam kategori sangat baik. Hal ini ditandai dengan rata-rata persentase indikator ketercapaian sebesar 90,48% serta peningkatan rata-rata keterampilan siswa dari 2 menjadi 3,7, 2) memperoleh respon positif yang dilihat dari indikator kehadiran peserta mencapai 100% dari target dan peserta antusias selama mengikuti kegiatan dari awal sampai akhir kegiatan. Kegiatan ini perlu dilaksanakan oleh selruh kelas agar seluruh siswa mampu mengetahui manfaat 3R (reuse, reduce and recycle). Kegiatan pengabdian ini diharapkan ke depan dapat sampai membuka akses pasar bagi hasil produksi (aneka kreasi daur ulang) serta dapat dilanjutkan pada tahun-tahun berikutnya di lokasi lain untuk menunjang kelestarian lingkungan dan budaya hidup sehat.Kata kunci: basabokas, daur ulang, botol bekas AbstractThe purpose of this service is to increase students' knowledge and skills in making trash bins from used bottles. The implementation method used is participatory method through three stages, namely 1) socialization, 2) mentoring, 3) monitoring and evaluation. The results of the implementation are: 1) students' understanding of waste management into used bottles in the excellent category. This is indicated by the average percentage of achievement indicators of 90.48% and the average increase in student skills from 2 to 3.7, 2) obtaining a positive response as seen from the attendance indicator reaching 100% of the target and the enthusiastic participants participating in activities from the beginning to the end of the activity. This activity needs to be carried out by the whole class so that all students are able to know the benefits of 3R (reuse, reduce and recycle). This community service activity is expected in the future to be able to open market access for production results (various recycled creations) and can be continued in the following years in other locations to support environmental preservation and a culture of healthy living.