Jurnal Ilmiah Binary STMIK Bina Nusantara Jaya
Vol 5 No 2 (2023): Jurnal Ilmiah Binary STMIK Bina Nusantara Jaya

Aplikasi Game Edukasi Tajwid Berbasis Android

Yusmiarti, Kusnita (Unknown)
Triawan, Medi (Unknown)



Article Info

Publish Date
23 Oct 2023

Abstract

An Android-based Tajweed Educational Game Application for Madrasah Diniyah takmiliyah, Pagar Alam City, still uses the manual method, namely the conventional method in the form of books and blackboards. This makes it sometimes difficult for children to remember and understand the material presented by the students. By doing an analysis of the existing problems, namely the absence of interesting and interactive learning media at Madrasah Diniyah takmiliyah Insan Madani, an Android-based Tajweed Educational Game Application was created. The application was built using Construct 2, and using the Development Life Cycle (GDLC) method. This application is also equipped with audio, visual and pictures of numbers, letters, with the concept of learning while playing which aims to help children more easily remember and understand Tajwid and make it easier for students to learn. students to provide the material to be delivered Keywords: Tajwid educational game application, Android, Construct 2, GDLC

Copyrights © 2023






Journal Info

Abbrev

JB

Publisher

Subject

Computer Science & IT

Description

Jurnal ini menghadirkan naskah-naskah kreatif dan inovatif di bidang Sistem Informasi, sistem Pendukung Keputusan, Data Mining, GIS, Mobile, Kecerdasan Buatan. Jurnal ini menerbitkan berbagai hasil penelitian (penelitian dasar dan terapan) serta kajian pada berbagai bidang ilmu. Media ini ...