Jurnal TIKOMSIN (Teknologi Informasi dan Komunikasi Sinar Nusantara)
Vol 11, No 2 (2023): Jurnal Tikomsin, Vol. 11, No. 2, Oktober 2023

Rancang Bangun Game Edukasi ‘Den Sarwo’ Berbasis Mobile Mata Pelajaran Bahasa Jawa Materi Aksara Jawa di Kelas IVB SD Negeri Mojosongo 3

Wardana, Sandra Kurnia (Unknown)
Sufa, Feri Faila (Unknown)
Hapsari, Alfonsa Maria Sofia (Unknown)



Article Info

Publish Date
31 Oct 2023

Abstract

The purpose of this research is to design a mobile-based educational game "Den Sarwo" on Javanese language subjects on Javanese script material to help students to understand Javanese script. Researchers used the Research and development (R&D) method with the ADDIE development model. Data collection using interviews, questionnaires, and documentation. Testing of the educational game "Den Sarwo" was carried out using the Blackbox Testing method and validation by experts who were converted using a Likert Scale. The results showed that the educational game "Den Sarwo" obtained very feasible criteria according to media experts having a feasibility level of 92%, according to material expert validation having a feasibility level of 92% with very feasible criteria, and feasibility assessment by educators getting a percentage of 97.3% with very feasible criteria, so that the educational game "Den Sarwo" is feasible to use as a learning media and entertainment facility when studying independently anytime and anywhere.

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Journal Info

Abbrev

TIKomSiN

Publisher

Subject

Computer Science & IT

Description

Jurnal Tikomsin merupakan terbitan berkala hasil penelitian dalam bidang ilmu komputer mencakup disiplin ilmu teknologi informasi meliputi Sistem Pendukung Keputusan, Kecerdasan buatan, Data mining, Jaringan Komputer etc. Majalah ini diterbitkan secara periodik dua kali dalam setahun yaitu bulan ...