The background of this research is the lack of use of mathematics learning media in elementary schools. Therefore, this study aims to develop a puzzle learning media for equivalent fractions that is valid and practical. This study used research and development (R&D) methods with the ADDIE model which consists of 5 stages: analyze, design, development, implementation, and evaluation. The puzzle developed were validated by media and materials experts. The subjects of this study were four fourth-grade elementary school students. The results showed that the validity of the media was 91.15% with a very valid category, and the validity of the material was 79.69% with a valid category. Practicality test with 4 fourth-grade students obtained a percentage of 91.68% with a very practical category. Therefore, the puzzle learning media for equivalent fractions is appropriate to be used as a medium for learning mathematics in fourth grade of elementary school.
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