Kesatria : Jurnal Penerapan Sistem Informasi (Komputer dan Manajemen)
Vol 3, No 1 (2022): Edisi Januari

Aplikasi Media Pembelajarangames Edukasi Berbasis Android (Kasus Kelas 1 SDN 546 Sinangkala)

Iis Hidayah (Universitas Andi Djemma Palopo)
Budiawan Sulaeman (Universitas Andi Djemma Palopo)
Hisma Abduh (Universitas Andi Djemma Palopo)



Article Info

Publish Date
30 Jan 2022

Abstract

This study aims to design and build an Android-based educational media application for educational games. The research method used is a qualitative method using data collection techniques from observations, interviews, and literature searches. Learning media application It was developed using the waterfall system development methodology. The software used to design and implement the system uses Adobe Flash Professional CS6 as the system design. Educational Game Learning Media Applications It contains quiz and game material. The application that has been built has been tested on users so that it is obtained an application that runs well

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Journal Info

Abbrev

kesatria

Publisher

Subject

Computer Science & IT Control & Systems Engineering

Description

KESATRIA: Jurnal Penerapan Sistem Informasi (Komputer & Manajemen) adalah sebuah jurnal peer-review secara online yang diterbitkan bertujuan sebagai sebuah forum penerbitan tingkat nasional di Indonesia bagi para peneliti, profesional, Mahasiswa dan praktisi dari industri dalam bidang Ilmu ...