Ideguru: Jurnal Karya Ilmiah Guru
Vol 9 No 2 (2024): Edisi Mei 2024

Pengembangan Aplikasi KAGANGA Berbasis Android untuk Mengenalkan Aksara Sunda di Sekolah Dasar

Mutammimah, Friska Siti (Unknown)
Aeni, Ani Nur (Unknown)
Nugraha, Rana Gustian (Unknown)



Article Info

Publish Date
16 Jan 2024

Abstract

The KAGANGA application was developed to introduce sundanese script based on android so that it can be a useful media in the learning process of sundanese script for grade V elementary school studentts. The purpose of this research was to develop the KAGANGA application and determine the efectiveness of using the KAGANGA application in the sundanese script learning process using this media. The research method used in this research is R&D (Research & Development) with the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). Data collection techniques using interview, questionnaires, test, and documentation. Producing KAGANGA application with an average expert assesment of 93,75% and the result of media practibility get a result of 90,1% obtaining very feasible criteria and can be used in the learning process. The t-Test result show that the sig chance value of 0.000 obtained smaller than 0.05, so reject H0 which states that there is no difference thus, that there is a difference in the average pretest and posttest which means that KAGANGA media is effectively used in the sundanese script learning process. In the future, this media is expected to be used in learning sundanese script and can be useful to help teachers and students.

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Journal Info

Abbrev

jurnalideguru

Publisher

Subject

Education Other

Description

"Ideguru" means the overall thought conducted by teachers, in the form of classroom action research as well as scientific papers. The vision of Ideguru is to be one of the main references for teachers in planning, implementing and evaluating learning inovation in Yogyakarta Special Province (DIY), ...