Madaris: Jurnal Guru Inovatif
Vol 2 No 2 (2022)

PENINGKATAN MOTIVASI DAN HASIL BELAJAR EKONOMI DENGAN TEAM GAME TOURNAMENT (TGT)

Mas Indah (MAN 2 Bantul)



Article Info

Publish Date
26 Jan 2022

Abstract

This research was conducted to determine the increase in motivation and learning outcomes of students in class X IPS 2 at MAN 2 Bantul after participating in the learning process by applying the Team Game Tournament (TGT) type cooperative learning model. This study uses observation to determine learning motivation, and tests to determine student learning outcomes. The results showed that the learning process using the Team Game Tournament was as follows; In cycle 1 to cycle 2 the percentage of students whose learning motivation is in the low category continues to decline, namely 40.08% - 15.52%, the middle category is the same as 35.34%, and the high category is from 27.58% - 49.14 %. Learning outcomes also increased from the initial conditions, cycle 1, and cycle 2 (41.38% - 62.07% - 86.21%). Action is said to be successful if at least the percentage of students whose learning motivation is still low only reaches a maximum of 20%. The average score of students at the end of the cycle who scored below the KKM only reached a maximum of 20%. So this CAR is stated to have succeeded in increasing motivation and learning outcomes.

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Journal Info

Abbrev

md

Publisher

Subject

Education Other

Description

Madaris: Jurnal Guru Inovatif, with ISSN 2776-5601 (print) and 2716-4489 (online), is a high-quality open-access peer-reviewed journal that is published by Direktorat GTK Ditjen Pendidikan Islam Kementerian Agama Republik Indonesia. Madaris: Jurnal Guru Inovatif provides a platform that welcomes and ...