ICONESTH
2023: ICONESTH

APPLICATION OF TEAM GAMES TOURNAMENT (TGT) LEARNING MODEL TO STUDENT LEARNING OUTCOMES ON THREE-DIMENSIONAL MATERIAL

Ahmad Nasriadi (Universitas Bina Bangsa Getsempena)
Siti Zakia Fadhli (Universitas Bina Bangsa Getsempena)
Ully Muzakir (Universitas Bina Bangsa Getsempena)



Article Info

Publish Date
23 Jan 2024

Abstract

This study aims to determine the application of the team games tournament(TGT) learning model to the learning outcomes of students on threedimensional material. Students of grade XII MIPA 5 SMA Negeri 9 BandaAceh who were the sample of this study amounted to 29 people selected throughthe purpose sampling technique. The approach used in this study is aquantitative approach with pre-test and post-test research types Data collectiontechniques use tests, observation, and documentation. Through the IndependentSample Test output table, t is calculated |-13.453| > 1.703 t table with sig. (2tailed) is 0.000 (p < 0.005) so it is significant. It can be concluded that theapplication of the team games tournament (TGT) learning model can improvestudent learning outcomes on three-dimensional material.

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Journal Info

Abbrev

iconesth

Publisher

Subject

Arts Humanities Computer Science & IT Dentistry Mathematics Neuroscience Nursing Public Health Social Sciences Other

Description

The International Conference on Education, Science, Technology and Health (ICONESTH), is a scientific platform that collects academic papers published in an academic seminar. Where the outer targets are distributed journals. This proceeding contains the contributions made by the researchers in the ...