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APPLICATION OF TEAM GAMES TOURNAMENT (TGT) LEARNING MODEL TO STUDENT LEARNING OUTCOMES ON THREE-DIMENSIONAL MATERIAL Ahmad Nasriadi; Siti Zakia Fadhli; Ully Muzakir
International Conference on Education, Science, Technology and Health (ICONESTH) 2023: ICONESTH
Publisher : International Conference on Education, Science, Technology and Health (ICONESTH)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46244/iconesth.vi.120

Abstract

This study aims to determine the application of the team games tournament(TGT) learning model to the learning outcomes of students on threedimensional material. Students of grade XII MIPA 5 SMA Negeri 9 BandaAceh who were the sample of this study amounted to 29 people selected throughthe purpose sampling technique. The approach used in this study is aquantitative approach with pre-test and post-test research types Data collectiontechniques use tests, observation, and documentation. Through the IndependentSample Test output table, t is calculated |-13.453| > 1.703 t table with sig. (2tailed) is 0.000 (p < 0.005) so it is significant. It can be concluded that theapplication of the team games tournament (TGT) learning model can improvestudent learning outcomes on three-dimensional material.