This research explores the use of digital learning media as a means of increasing students' creativity in solving mathematics problems. Conventional teaching methods are often inadequate to develop students' creative abilities in solving mathematical problems. Through the application of digital learning media, such as educational games and interactive simulations, this research aims to create a learning environment that motivates students to think creatively and apply mathematical concepts in real contexts. This research methodology involves students' active participation in digital interactive activities, followed by an evaluation of their level of creativity in responding to mathematical challenges. It is hoped that the results of this research will provide an in-depth view of the potential of digital learning media as an effective tool for increasing student creativity in learning mathematics
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