Inteligensi : Jurnal Ilmu Pendidikan
Vol 7, No 1 (2024): DOI: http://doi.org/10.33366/ilg.v7i1

GAME EDUKASI AUGMENTED REALITY BERBASIS RME (REALISTIC MATHEMATICS EDUCATION) UNTUK MENINGKATKAN COMPUTATIONAL THINKING SISWA

Triswidrananta, Odhitya Desta (Unknown)
Pramudhita, Agung Nugroho (Unknown)
Wijaya, Elita Mega Selvia (Unknown)



Article Info

Publish Date
30 Jun 2024

Abstract

This research addresses the common problem in mathematics education in Indonesia, which is the students' difficulties, as reflected in Indonesia's declining ranking in the Program for International Student Assessment (PISA). The research aims to create an innovative Augmented Reality (AR) Educational Game based on the Realistic Mathematics Education (RME) approach to improve students' understanding of the spatial geometry mathematics subject at the elementary school level. AR technology allows students to interact with mathematical objects in real-world contexts using Android devices. This game is designed to make mathematics more engaging and relevant to elementary school students. The research was conducted at Purwantoro 1 Public Elementary School in Malang City over four months, following the Game Development Lifecycle (GDLC). The test results showed an n-gain improvement of 0.71, indicating a positive impact of the game's development on students' learning outcomes.

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Journal Info

Abbrev

inteligensi

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Other

Description

Inteligensi: Journal of Education is a scientific publication in the form of educational articles and educational science, published by UNITRI PRESS, as a medium of communication and information in the field of education with scope consists of Science Education, Innovation in Education, and Problems ...