MATICS : Jurnal Ilmu Komputer dan Teknologi Informasi (Journal of Computer Science and Information Technology)
Vol 16, No 1 (2024): MATICS

Development of a Boolean Logic Game for Visual, Auditory and Kinesthetic Learning Styles

Kharisma, Mochammad Mirza (Unknown)
Wardhono, Wibisono Sukmo (Unknown)
Suharsono, Aswin (Unknown)



Article Info

Publish Date
29 Mar 2024

Abstract

This research aims to develop a top-down game to provide a comfortable learning environment for students with various learning styles. We use the visual, auditory and kinesthetic (VAK) learning style model. Top-down game development meets learning content needs within a Personalized Learning Environment (PLE). PLE is a system that is able to adapt students' characteristics in learning so that they can learn optimally. In this case, we chose Boolean algebra material presented to students taking Discrete Mathematics and Computer Architecture courses. The development of this learning environment uses the 4D method from Thiagarajan up to the third stage (Define, Design, Develop). The Define stage produces an instructional design consisting of Boolean algebra symbol material, Boolean algebra operations, and logic gate operations. The Design stage produces nine mini game designs representing three materials and each available for three learning styles. The nine game designs have been declared in accordance with the objectives of instructional design based on material expert validation. The Develop stage produces a digital game, media experts state that the game meets the parameters of digital game validity.

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Journal Info

Abbrev

saintek

Publisher

Subject

Computer Science & IT

Description

MATICS is a scientific publication for widespread research and criticism topics in Computer Science and Information Technology. The journal is published twice a year, in March and September by Department of Informatics Engineering, Faculty of Science and Technology, Universitas Islam Negeri Maulana ...