JP2KG AUD (Jurnal Pendidikan, Pengasuhan, Kesehatan dan Gizi Anak Usia Dini)
Vol. 4 No. 2 (2023)

Pengembangan Permainan Monopoli Nutriventure Game Sebagai Upaya Stimulasi Pemahaman Gizi Seimbang Anak Usia 5-6 Tahun

Putri, Sintya Tiara (Unknown)
Pramono (Unknown)
Munaisra Tri Tirtaningsih (Unknown)



Article Info

Publish Date
30 Nov 2023

Abstract

Nutrition in early childhood is not only crucial for physical growth. Nutrition also influences cognitive development, socio-emotional development, and motor development. If a child does not have a balanced nutritional intake, their growth and development will be challenging to optimize. To provide an understanding of nutrition for children, a enjoyable approach is needed, such as through games. The objective of this research is to develop the Nutriventure Game Monopoly and assess its feasibility by experts. This study employs the Research and Development (R&D) method with the development model according to the Borg and Gall theory. Validation sheets from content experts, game experts, and user experts (teachers) are used as data collection instruments, which are then analyzed using a Likert scale. The small-scale trial in this research involved 8 children from kindergarten group B, while the large-scale trial involved 60 kindergarten group B children. The research results show that the Nutriventure Game Monopoly is highly suitable for use as a learning tool about child nutrition, as indicated by the percentage values of 90% by content experts, 90% by game experts, and 95% by user experts. According to the Likert scale, the average total percentage value from content experts, game experts, and user experts is 92%, where >80% ? 100%, indicating that the development of the Nutriventure Game Monopoly falls into the category of highly suitable.

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Journal Info

Abbrev

jt

Publisher

Subject

Humanities Education Other

Description

Focus and Scope Focus and Scope Journal: This journal focuses on early childhood education, care, health and nutrition, with the following details: 1. Education: Early Childhood Curriculum, AUD Learning Media, Child Art Learning, Evaluation and Evaluation of Early Childhood Learning. 2. Parenting: ...