Brahmana : Jurnal Penerapan Kecerdasan Buatan
Vol 5, No 2 (2024): Edisi Juni

Penerapan Design Thinking Dalam Perancangan Ui/Ux Website Edupariwisata Program Smart Fisheries Vilage

Putra, Yovan Ardiansah (Unknown)
Hadiq, H (Unknown)



Article Info

Publish Date
30 Jun 2024

Abstract

Bangsring Village is a coastal area adjacent to the Bali Strait. This area has significant fishing potential and natural beauty, including underwater and beach scenery. However, all this beauty is only known to local tourists. To address this, a website called Smart Fisheries Village (SFV) Bangsring was created to serve as a promotional and informational medium for visitors. The website provides a wealth of information, ranging from fisheries education, tourism education, accommodation, culinary options, to travel. This research focuses on the UI/UX design of the tourism education section using the Design Thinking method, which includes the stages of empathize, define, ideate, prototype, and test. The research resulted in a UI/UX design that meets user needs. It can be concluded that tourists find it easier to obtain information, which can enhance the promotion of tourism that may not have been well-known before.

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Journal Info

Abbrev

brahmana

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Education Engineering

Description

BRAHMANA: Jurnal Penerapan Kecerdasan Buatan adalah sebuah jurnal peer-review secara online yang diterbitkan bertujuan sebagai sebuah forum penerbitan tingkat nasional di Indonesia bagi para peneliti, profesional, Mahasiswa dan praktisi dari berbagai bidang Ilmu Kecerdasan Buatan. BRAHMANA: Jurnal ...