This research focuses on the use of hand tracking technology in a drawing program based on the MediaPipe framework. The aim of this study is to develop a digital drawing system that can track hand movements in real-time without additional input devices like a mouse or stylus. This technology utilizes computer vision algorithms to detect and track the user's hand movements, which are then translated into strokes on the screen. The study employs a descriptive-qualitative method with a software experimentation approach. The results show that the system has a high level of accuracy and is responsive to hand movements, providing a more natural and intuitive user experience. The implications of this research are significant in supporting technology-based educational and creative applications.
                        
                        
                        
                        
                            
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