Jurnal Informatika Upgris
Vol 2, No 2: Desember (2016)

MODELING LEARNING GAME BASED DIGITAL TO CHILDREN OF SENIOR HIGH SCHOOL FOR GEOGRAPHY SCIENCE BASED ON UNITY

Astrid Novita Putri (Program Studi Teknik Informattika, Fakultas Teknologi Informasi dan Komunikasi Universitas Semarang Jl. Soekarno Hatta Tlogosari Semarang 50196)
Wiratama Adi Wibawa (Program Studi Teknik Informattika, Fakultas Teknologi Informasi dan Komunikasi Universitas Semarang Jl. Soekarno Hatta Tlogosari Semarang 50196)



Article Info

Publish Date
30 Dec 2016

Abstract

The development of information and communication technology is now a major effect on manyaspects of life, even human behavior and activities are now a lot depends on the information andcommunication technology. One example is the use of technology in teaching and learning, namely withthe game. The game is already familiar to the students. When students are lazy to read books whilestudying, they are cool to play games. Therefore, the author makes an effective solution in learning sothat they are not lazy to study. This game was designed with the concept of 2D so it can be run onsmartphones that have lower specs. To build this game, the author uses Unity 3D 5.4. So, students canlearn with pleasure and do not get bored while studying.

Copyrights © 2016






Journal Info

Abbrev

JIU

Publisher

Subject

Computer Science & IT

Description

Journal of Informatics UPGRIS published since June 2015 with frequency 2 (two) times a year, ie in June and December. The editors receive scientific writings from lecturers, teachers and educational observers about the results of research, scientific studies and analysis and problem solving closely ...