The objective of this research is to investigate the impact of the burning ball game on the learning outcomes of fundamental manipulative movements among fifth-grade students at SDN Kramat Jati 02. This study employs a Quasi-Experimental quantitative research approach, utilizing a Posttest Only Design framework. The sample used in this research is a saturated sample. To assess validity, the point biserial correlation formula was applied to 40 multiple-choice questions, resulting in 35 valid questions and 5 invalid ones. Reliability testing, conducted using the KR-20 formula, yielded a result of r_count > r_table, specifically 0.628 > 0.361, indicating that the data is reliable. Further data analysis involved a normality test using the Liliefors test, where post-test results for the experimental class showed L_0 < L_1 (0.160 < 0.161) and for the control class, L_0 > L_1 (0.137 < 0.161), suggesting that both datasets are normally distributed. The homogeneity test, performed using Fisher's test, indicated F_count < F_table (1.019 < 1.8583), confirming homogeneity in the variance distribution of the group data. Conclusion, Hypothesis testing via the t-test revealed that r_calculated > t_table (9.26 > 2.002), leading to the rejection of H_0 and acceptance of H_1. Key Word : learning outcomes, the burning ball game, sports education
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