Jurnal Pendidikan Humaniora
Vol 13, No 1: MARCH 2025

Development of Jeungki Media as An Educational Tool For Aud Student Games Based on Aceh Culture to Increase Student APT

Raihan, Alifa (Unknown)
Sari, Siti Mayang (Unknown)
Syarfuni, Syarfuni (Unknown)
Syafii, Mhd. (Unknown)
Shima, Nurzatul (Unknown)



Article Info

Publish Date
05 Feb 2025

Abstract

This research aims to develop jeungki media as a game educational tool for AUD students to increase student APT at SPS TGK DIKUTA. The development method used is Research and Development (R&D), namely using the ADDIE model to produce certain products and test the effectiveness of these products. This research involved 15 SPS TGK DIKUTA students. The research instruments used were validation questionnaires and observation sheets. Analysis techniques are used to determine the suitability of the jeungki media being assessed. The results of the research show that the jeungki media as a game educational tool for AUD students developed has a level of validity, namely. Based on the overall assessment of the design experts, they got a score of 94.75%, material experts 93% and language experts 86.3%, then the jeungki media is very suitable for use. in the early childhood learning process. Next there is the implementation stage, where the jeungki game media gets a score calculated from the teacher's response of 100%, and can be categorized as jeungki media as a practical and easy to use medium in the learning process.

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Journal Info

Abbrev

JPH

Publisher

Subject

Arts Humanities Education

Description

Jurnal Pendidikan Humaniora (JPH) terbit 4 (empat) kali setahun pada bulan Maret, Juni, September, dan Desember, berisi artikel-artikel tentang pendidikan humaniora baik ditulis dalam bahasa Indonesia maupun asing. Artikel yang dimuat berupa hasil penelitian dan hasil pemikiran. Jurnal Pendidikan ...