Proceeding International Conference on Education
Volume 01, Agustus Tahun 2023: International Conference on Education

(GARY) Game-Library: Digital Library Game Based on Augmented Reality to Realize The Golden Indonesian Generation in 2045

Aini, Nurul (Unknown)
Herdina, Griselda Gian Heris (Unknown)
Nasrullah, Naufal Siddiqi (Unknown)



Article Info

Publish Date
28 Aug 2023

Abstract

The problem in lack of reading literacy in Indonesia has become a crucial challenge. In the era of 5.0, this problem must be solved to realize the better future of Indonesian Golden Age in 2045. Therefore, the purpose of this article was to address the problem in reading literacy by utilizing Augmented Reality (AR) in creating Digital Library (DL), and how GARY as a new concept can be used. The present article used conceptual research design particularly in conceptual models and specifically using conceptual description.  This article signified for academics to support the literature review as references for their empirical researches. The findings showed that GARY became a new concept of AR-based library game application to increase students' interest in reading literacy. Moreover, the present article provided a gateway to the empirical study of DL by integrating AR. Future research could examine on the impact of DL by integrating AR.  

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Journal Info

Abbrev

proceedings

Publisher

Subject

Religion Education Social Sciences Other

Description

Education in the digitalized era: Navigating trends and innovations for future education Sub-themes: 1. Innovative Technologies in Education 2. Digital Learning Platforms and Tools 3. Pedagogical Methods and Innovations in Islamic Education 4. Teaching and Learning 5. Digital Literacy and Skills ...