Jurnal Ilmu Pendidikan dan Kearifan Lokal (JIPKL)
Vol. 5 No. 3 (2025): IN PRESS JUNI

PENGARUH MEDIA PEMBELAJARAN GAME EDUKASI DIGITAL DALAM PEMBELAJARAN IPS DI SD

Briliana Andina Putri (Unknown)
Ahmad Salim Marzuqi, Silvia Ardiyanti, Adilla May Anjeli, Eka Fajriyani, Erin Septiana Rahayu, Atiqo (Unknown)



Article Info

Publish Date
12 Apr 2025

Abstract

The purpose of this study was to determine the effect of digital educational games in social studies learning in elementary schools. This research method uses a systematic literature review (SLR). The data analysis technique in this study is a study of indexed journal articles as a source of research data, especially in the scope of the effect of digital educational games in social studies learning in elementary schools. The results and conclusions of this study are that interactive digital educational game-based learning media have a positive impact on learning activities. However, this must also get support from many parties such as parents, principals, and facilities and infrastructure. To overcome this, teachers must work together with parents and principals in building learning infrastructure. The application of digital educational games can eliminate student boredom with social studies learning materials that are considered difficult to teach so that learning becomes effective and interesting.

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Journal Info

Abbrev

JIPKL

Publisher

Subject

Education Mathematics

Description

This journal focuses on matters relating to general Education and Islam with field studies and literature. The scopes in this study include; Education in the family, Education in schools (from early childhood education to high school education), Al-Quran and Hadith Studies on Education, Philosophy ...