Edu Society: Jurnal Pendidikan, Ilmu Sosial dan Pengabdian Kepada Masyarakat
Vol. 5 No. 1 (2025): Februari-Mei 2025

Study on Online Game Addiction Among Students of State Senior High School 6 Padangsidimpuan City

Mandasari Dalimunthe, Efrida (Unknown)



Article Info

Publish Date
17 Mar 2025

Abstract

The rapid development of knowledge and technology lately has increasingly had a major impact on people's lives. The location of the study was at SMA Negeri 6 Padangsidimpuan City. The population used in this study were all students of SMA Negeri 6 Padangsidimpuan City. Online Game Addiction is categorized in the very high category as many as 49 students with a percentage of 47.57%. Then, 6 students are in the high category with a percentage of 5.83%, 7 students are in the medium category with a percentage of 6.80%. In addition, there are 25 students in the low category with a percentage of 24.27%, and there are 16 students in the very low category with a percentage of 15.53%. The aspects of online game addiction used are; the average score of importance obtained is 16.38 with a percentage of 65.52%. The tolerance aspect is 16.43 or equivalent to 65.72%, the mood modification aspect is at an average of 15.94 or equivalent to 63.76%. In addition, the average score on the repetition or relapse aspect is 16.02 or equivalent to 64.08%, the average score on the withdrawal aspect is 16.82 or equivalent to 67.28%, and the average score on the conflict aspect is 15.91 or equivalent to 63.64%. Finally, the average score on the problem aspect is 16.53 or equivalent to 66.12%.

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Journal Info

Abbrev

edusociety

Publisher

Subject

Education Social Sciences Other

Description

The focus of the Edu Society: Journal of Education, Social Sciences, and Community Service is on various problems in the fields of Education, Social Sciences and Community Service, both as material objects and as formal objects. We invite scientists, academics, researchers, practitioners and ...