Fon: Jurnal Pendidikan Bahasa dan Sastra Indonesia
Vol 21 No 1 (2025): Fon: Jurnal Pendidikan Bahasa dan Sastra Indonesia

PERSEPSI SISWA TENTANG PENGGUNAAN GAME DALAM PEMBELAJARAN BAHASA INDONESIA DI SMAN 2 PASAMAN

Tilova, Rika Krisna (Unknown)
Marni, Silvia (Unknown)
Alfiriani, Adlia (Unknown)



Article Info

Publish Date
30 Mar 2025

Abstract

This research aims to explore students' perspectives on the use of technology-based educational games in learning Indonesian language activities at SMAN 2 Pasaman. The research method used is qualitative with a case study approach. Data was collected through an online questionnaire distributed to 98 tenth-grade students. The findings reveal that although the teaching methods used by teachers are still dominated by conventional approaches, the majority of students (87%) agree that educational games assist them in the learning process. Students consider educational games to make learning activities more exciting, interactive, and enjoyable. However, some students also express doubts about the effectiveness of educational games, primarily because they have never tried them or are concerned about being distracted from the learning material. Overall, the research results indicate that educational games have significant potential to enhance the quality of the Indonesian language learning process, although their implementation needs to be improved among educators.

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Journal Info

Abbrev

FON

Publisher

Subject

Arts Humanities Education Languange, Linguistic, Communication & Media Social Sciences

Description

FON : Jurnal Pendidikan Bahasa dan Sastra Indonesia merupakan media publikasi ilmiah (artikel dan hasil penelitian) pendidikan, bahasa, dan sastra Indonesia. FON diterbitkan oleh Program Studi Pendidikan Bahasa dan Sastra Indonesia Fakultas Keguruan dan Ilmu Pendidikan Universitas Kuningan. FON ...