Jurnal Pendidikan MIPA
Vol 24, No 1 (2023): Jurnal Pendidikan MIPA

Development of Android-Based Educational Games to Improve Students’ Learning Outcomes in Hydrocarbon

Putri, Isma Yanti Vitarisma Sukirno (Unknown)
Joharmawan, Ridwan (Unknown)
Munzil, Munzil (Unknown)
Vaudhi, Fasril (Unknown)



Article Info

Publish Date
02 May 2025

Abstract

Android-based educational game is a game using a smartphone operating system with certain teaching materials as learning media in an interesting, unique, and fun. The purpose of this study was to produce educational game media product that are feasible and valid. This development research used the ADDIE model (analyze, design, developt, implementation, and evaluation). The results of the study: (1) the media expert's validity value was 96.6% in the very feasible and very valid category, (2) the material expert's validity value was 91.4% in the very feasible and very valid category, and (3) the results of the students' readability test was 93.6% in the very feasible and very valid category, (4) N-Gain score of 0.84 in the high category and an effectiveness level of 84.6% in the "effective" category. Therefore, the android-based educational game media was effectively used to improve student learning outcomes with high effectiveness. Keywords: educational game, chemistry learning, ADDIE.DOI: http://dx.doi.org/10.23960/jpmipa/v24i1.pp14-27

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Journal Info

Abbrev

jpmipa

Publisher

Subject

Education

Description

Jurnal Pendidikan MIPA (JPMIPA) focused on mathematics education, science education, and the use of technology in the educational field. In more detail, the scope of interest are, but not limited to: STEM/STEAM Education Environmental and Sustainability Education Scientific Literacy Computer-based ...