Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
Vol 2 No 7 (2018): Juli 2018

Aplikasi Penentuan Lokasi untuk Usaha Lapangan Futsal di Kecamatan Bangil Menggunakan Metode Fuzzy Tsukamoto

Muhammad Alfian Nuris Shobah (Fakultas Ilmu Komputer, Universitas Brawijaya)
Edy Santoso (Fakultas Ilmu Komputer, Universitas Brawijaya)
Sutrisno Sutrisno (Fakultas Ilmu Komputer, Universitas Brawijaya)



Article Info

Publish Date
14 Sep 2017

Abstract

The system is built with the aim to help predict the results of operations of futsal in Bangil. In futsal open businesses have competitor input, the number of residents, the facilities, the size of the field. And this system produces an output stratification business opportunities, namely the village suitable for open futsal field. These systems are processed using fuzzy logic reasoning method Tsukamoto. The purpose application made to function as expected that is able to help resolve problems that arise and are difficult to solve because of an uncertainty which is very thin difference. From the data obtained will be an Tsukamoto fuzzy calculation that produces an output to be able to predict the circumstances that will occur from the input-input affecting. From the test results the decision-making system of determining the right location to open futsal in Kecematan Bangil with Tsukamoto method to 7 futsal some courts have precisely select locations, but the majority is still not right.

Copyrights © 2018






Journal Info

Abbrev

j-ptiik

Publisher

Subject

Computer Science & IT Control & Systems Engineering Education Electrical & Electronics Engineering Engineering

Description

Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian ...