Learning using interactive media has been widely applied in various elementary schools. This study was conducted to determine the success of using game-based learning media on the understanding of the concept of Pancasila Education in class IVA students at SD N Meijing 2. This study is a descriptive qualitative study. Then the approach used is a descriptive approach through the results of interviews, observations, and documentation. The subjects of this study were class IVA teachers of SD N Meijing 2 and class IVA students of SD N Meijing 2 with a total of 28 students. The results of the study concluded that learning activities using game-based media greatly influenced the understanding of the concept of Pancasila Education in class IVA students of SD N Meijing 2. Through game-based media, students are more enthusiastic and interested in participating in learning activities because they feel it is easier to understand the material being taught.
Copyrights © 2025