DINAMIKA ILMU: Jurnal Pendidikan
Vol 25 No 1 (2025): Dinamika Ilmu, 25(1), June 2025

Perceptions and Dominant Factors of Blooket as a Game-based Learning Tool among Vietnamese Non-English Majored Students

Quyen, Chau Thuc (Unknown)
Chanh, Nguyen Huu (Unknown)



Article Info

Publish Date
01 Jun 2025

Abstract

This study examines Vietnamese non-English major students' perceptions of Blooket, a game-based learning tool for English language education. Using a mixed-methods approach based on Asniza et al.'s (2021) framework, researchers collected survey data and conducted interviews to assess factors affecting student engagement. Quantitative results identified classroom control and time allocation as primary influential factors, with peer interaction and class size having moderate impact. Qualitative findings revealed students preferred blended learning approaches that integrate Blooket with traditional teaching methods. Students valued Blooket for enhancing engagement and motivation but expressed concerns about its limited ability to reinforce knowledge and its varying effectiveness across learning contexts and individual preferences. The study emphasizes that while game-based tools can improve engagement, their implementation requires careful consideration of both pedagogical and logistical factors. For optimal outcomes, educators should adopt a balanced approach that integrates digital tools with traditional methods while accounting for student preferences, classroom dynamics, and content requirements.

Copyrights © 2025






Journal Info

Abbrev

dinamika_ilmu

Publisher

Subject

Religion Humanities Education Social Sciences

Description

FOCUS DINAMIKA ILMU provides scientific article of education that developed in attendance through the article publications, book reviews, original research report, reviews, and scientific commentaries in Islamic education. SCOPE DINAMIKA ILMU encompasses research papers from researcher, academics, ...