In Indonesia, even though it has not yet widely used, computer starts to be an alternative tool in teaching activity. By using technology, it is hoped could create more effective pedagogical environment. Therefore, this study examined the use of e-learning platform, namely Blendspace, Socrative, and Padlet in teaching Reading for L2 in Budi Mulia Dua Senior High School. These three platforms are friendly users’ application available online. The aim of the research was to explore the scope of these platforms in facilitating students learning English. Thus, mixed method was used as research methodology. It is used action research as qualitative approach and experimental research as quantitative approach. The findings show that the platforms enhance students’ motivation and curiosity of learning English. It is counted by using Socrative there were 72.0% of students in Advance Class get the good score, while for Low Level Class, it was only 46.2%. At the same time, Blendspace creates effective learning process. Blended learning happens in this activity because students could independently look back the lesson outside of the class. Salient way arises as the implication of teacher materials on Blendspace. Another salient concept and dynamic communication was occurred in Padlet. The results also point out that, even though there are some drawbacks such as bad Wi-Fi connection and distraction to open others website, the benefit of the platforms in the form of direct evaluation and live interaction create an enjoyable atmosphere at class.
Copyrights © 2025