Jurnal ABDINUS : Jurnal Pengabdian Nusantara
Vol 9 No 3 (2025): Volume 9 Nomor 3 Tahun 2025

Pelatihan Pembelajaran Berbasis Games (Gamifikasi) bagi Guru-Guru SD di Desa Cisaat Kecamatan Ciater Kabupaten Subang

Safitri, Dini (Unknown)
Rusdi, Rusdi (Unknown)
Pusparini, Fitria (Unknown)



Article Info

Publish Date
25 Aug 2025

Abstract

The Digital/Non-Digital Game-Based Learning (Gamification) training for elementary school teachers in Cisaat Village, Ciater District, Subang Regency, aims to improve teachers' understanding and skills in implementing innovative learning methods. Social Sciences learning is often considered boring due to a lack of interactivity, necessitating a new approach using games to improve student motivation and learning outcomes. This activity involved training conducted on June 25-26, 2024, using a tutorial method that included preparation, implementation, and evaluation. Through pretests and posttests, the evaluation showed a significant increase in participants' understanding of game-based learning. The questionnaire results showed a high level of participant satisfaction with the material presented and enthusiasm for implementing new techniques in learning. Thus, this training successfully enriched teachers' creativity and provided solutions to improve the quality of learning at the elementary school level.

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Journal Info

Abbrev

PPM

Publisher

Subject

Computer Science & IT Economics, Econometrics & Finance Education Environmental Science Industrial & Manufacturing Engineering

Description

Jurnal Ilmiah Pengabdian kepada Masyarakat Terbitan Berkala Ilmiah ini merupakan publikasi ilmiah di bidang pengabdian dan pemberdayaan masyarakat dengan cakupan bidang : Pembangunan manusia dan daya saing bangsa, Pengentasan kemiskinan berbasis sumber daya lokal, Pengelolaan wilayah pedesaan dan ...