Oxygenius Journal Of Chemistry Education
Vol 7 No 1 (2025): Oxygenius : Journal Of Chemistry Education

Penerapan Media Interaktif Berbasis Game Based Learning Dengan Platform Kahoot Pada Materi Kimia Hijau Untuk Meningkatkan Hasil Belajar Siswa

Karundeng, Fillioni (Unknown)
Rampe, Meytij (Unknown)
Gumolung, Dokri (Unknown)



Article Info

Publish Date
30 Jun 2025

Abstract

Students need more creative and innovative media and methods to support learning activities, namely interactive media and game methods that stimulate students to be more active in learning. This research is aimed at improving student learning outcomes through the application of interactive Game Based Learning media with the Kahoot platform on green chemistry material. This research uses a classroom action research method with 4 stages used, namely planning, implementing actions, observing and reflecting; The results of implementing interactive media based on game based learning with Kahoot showed an increase in learning outcomes, the results of the final test in cycle 1 were 37.5% student completeness and in cycle II there was 87.5% student completion. In conclusion, the application of interactive media based on game based learning can improve student learning outcomes.

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Journal Info

Abbrev

oxygenius

Publisher

Subject

Chemistry Education

Description

Oxygenius Journal Of Chemistry Education is an Indonesian Journal of Chemistry Education presented by the Educational Chemistry Department, Universitas Negeri Manado. The Articles journal published in Oxygenius Journal Of Chemistry Education is free of plagiarism and has never been published by ...