Jurnal Manajemen Informatika
Vol 15 No 2 (2025): Jurnal Manajemen Informatika (JAMIKA)

Rancang Bangun Aplikasi Augmented Reality Berbasis Mobile untuk Pembelajaran Flora dan Fauna

Paliling, Alders (Unknown)
Mardiawati, Mardiawati (Unknown)
Agies Al Kasyaf, Muhammad (Unknown)



Article Info

Publish Date
13 Oct 2025

Abstract

The purpose of this research is to create an Android-based Augmented Reality (AR) application that can be used as an interactive learning media that will teach endemic flora and fauna of Indonesia at the junior high school level. This application is built with Unity and Vuforia, utilizing twenty 3D models that can be accessed through a marker-based tracker, and equipped with quiz and audio story features. Development involved compatibility testing on various Android devices with 13 students and instructors at SMP Negeri 5 Tanggetada. The results showed optimal functionality based on black box testing and a user satisfaction level of 91.53% from UAT. This application increases student engagement through interactive 3D visualizations that are tailored to user feedback.

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Journal Info

Abbrev

jamika

Publisher

Subject

Computer Science & IT

Description

Jurnal Manajemen Informatika, merupakan kumpulan dari jurnal, artikel, gagasan, ide, konsep, teori maupun hasil penelitian dari berbagai bidang yang berkaitan dengan teknologi informasi yang merupakan karya dari para staf pengajar di lingkungan Universitas Komputer Indonesia dan Perguruan Tinggi ...