Indo-MathEdu Intellectuals Journal
Vol. 6 No. 5 (2025): Indo-MathEdu Intellectuals Journal

Penerapan Media Pembelajaran Interaktif Berbasis Game Pembelajaran Gimkit Snowbrawl untuk Meningkatkan Hasil Belajar Siswa pada Mata Pelajaran IPAS Kelas V

Simangunsong, Febiola Natasya (Unknown)
Wardani, Hizmi (Unknown)
Fatria, Fita (Unknown)
Tanjung, Herni Savana Br (Unknown)



Article Info

Publish Date
08 Aug 2025

Abstract

This classroom action research aims to improve the learning outcomes of fifth-grade students in Natural and Social Sciences (IPAS) through the application of the interactive learning media Gimkit Snowbrawl. The research was conducted in two cycles, each consisting of four stages: planning, implementation, observation, and reflection. The subjects of the research were 25 fifth-grade students of UPT SDN 060817 Medan Kota. The instruments used included learning outcome tests, student activity observation sheets, and documentation. The results of the study showed a significant increase in learning outcomes and student engagement from cycle I to cycle II. In cycle I, learning completeness reached 64%, and increased to 88% in cycle II. These findings indicate that Gimkit Snowbrawl media is effective in improving learning outcomes and student engagement in IPAS learning.

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Journal Info

Abbrev

imeij

Publisher

Subject

Mathematics

Description

Indo-MathEdu Intellectuals Journal is a fully refereed (double-blind peer review) and an open-access online journal for academics, researchers, graduate students, early-career researchers and students, published by Lembaga Intelektual Muda (LIM) Maluku. IMEIJ is a periodical publication (two times a ...