Jurnal Ilmu Pendidikan (JIP) STKIP Kusuma Negara
Vol 17 No 1 (2025): Collaborative Learning Tools and Practices

The Effect of Using Minecraft: Education Edition on Students' Conceptual Understanding and Collaboration

Darmawan, Chandra (Unknown)
Ervandi, Akhmad Joice (Unknown)
Muhajir (Unknown)
Hatip, Ahmad (Unknown)
Sucipto (Unknown)
L Tobing, Victor Maruli Tua (Unknown)



Article Info

Publish Date
31 Jul 2025

Abstract

This study examines the effect of Minecraft: Education Edition on students' conceptual understanding and collaboration in Social and Natural Sciences (IPAS) learning. A quasi-experimental design with a pretest-posttest control group was used, involving 48 sixth-grade students from SDN Srambah. The sample was divided into an experimental group (Class VI A, 24 students) using Minecraft: Education Edition, and a control group (Class VI B, 24 students) receiving conventional instruction, selected through purposive sampling. Instruments included a conceptual understanding test and a collaboration questionnaire. Descriptive statistics showed a greater increase in the experimental group’s scores. Data met assumptions for parametric testing based on normality and homogeneity tests. MANOVA results indicated a significant effect of learning media on both outcomes (p < 0.001). Further tests of Between-Subjects Effects revealed that the learning method accounted for 91.9% of the variance in conceptual understanding and 94.8% in collaboration. These results suggest that Minecraft: Education Edition is more effective than traditional methods in enhancing both cognitive and collaborative skills. The findings support constructivist learning theory, highlighting the benefits of interactive, student-centered environments in fostering active engagement and meaningful learning.

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Journal Info

Abbrev

jip

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Other

Description

Jurnal Ilmu Pendidikan (JIP) STKIP Kusuma Negara is a multi-disciplinary national academic publication with internet access followed by peers qualified to disseminate state of the art knowledge in education, teaching development, instructional projects and inventions, learning methodologies, and new ...